Playing With Power: The Nintendo Story

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Docs: Playing With Power: The Nintendo Story

At one time regarded as a fad, and then a niche industry, videogames have boomed to a $135 billion-plus annual business, on par with the cumulative total of the global film box office and home entertainment businesses. And when final numbers from 2020 are tallied, aided no doubt by last year’s pandemic stay-at-home orders, MarketWatch indicates that the global videogame revenue is expected to further surge an astonishing almost 20 percent over 2019 figures, to more than $179 billion.